![]() It seems all you need to do is replace the smileys with a D anyway.Įdited by toxicRepose, 21 January 2016 - 11:21 AM. ![]() Thanks! You should have disabled emoticons in your post, though. SFontfile_3=Data\Fonts\DarN_Kingthings_Petrock_16.fntīlessingwindwalker wrote: Thank you. SFontfile_2=Data\Fonts\DarN_Kingthings_Petrock_14.fnt SFontFile_1=Data\Fonts\Kingthings_Regular.fnt Ĭhange the Fonts to default if you will to this for starters : Select which UI mod you are using OBSE Plugin MenuQue 3. ![]() When in fact they Really need to change it in the C:\ Users\ xxxx\ My Documents\ My Games \ Oblivion \ Oblivion.ini ( section ). fontr200 fontg200 fontb200 MiniMap HUD Element v0.7.2 OBSE v0014b4 1.ObMM Create > Add archive DL > Create omod > Activate 2. And most people are probably just changing the Font section in the C:\Steam\ SteamApps\ common\ Oblivion\ Oblivion_default.ini ( section ). There are 2 different ( Oblivion_default.ini ) sections. Umanfly wrote: To those who may me having a time installing Darnified UI in its varied versions and still are dumbfuzzled with the ( Big Black Fonts ) in your menu section and in your Quest sections. You can change the debug text font RGB colours in Oblivion.ini, which changes the console font colour to match.
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